Mortal Kombat: Legacy Kollection: A Near-Flawless Victory for the Fighting Game Series

Mortal Kombat still possesses its share of secrets and the power to astonish, well past its 30th anniversary after its original launch in gaming halls. A new collection spanning the franchise's earliest days, comprising a quartet of arcade releases, various home ports, and related titles, goes beyond simply a faithfully reproduced collection of iconic titles and not-so-classics — it functions as a comprehensive historical account about the creation of the iconic franchise.

As a dedicated enthusiast of the series who has carefully followed its creation and evolution, there was numerous fresh aspects for me to understand and value about the series.

What Makes the Legacy Kollection

Mortal Kombat: Legacy Kollection comparable to previous classic compilations from the development team Digital Eclipse, part documentary, part playable archive. This compilation features emulated versions of the original arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, including television and mobile versions of certain releases. The anthology additionally contains the franchise's attempts at derivative games, like combat-focused releases Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — among the series' worst entries.

The Legacy Kollection is therefore not a greatest hits compilation, but an exploration into the franchise's initial era, when the creators at Midway and brand founders the creative duo behind the series were determining how to create a combat title, digitized from footage of live performers, through experimentation. Viewing the historical footage — containing historical videos, contemporary discussions, and reproductions of classic advertisements, illustrated stories, and including internal communications — it's astonishing to observe how the series transformed from modest origins to a worldwide phenomenon. It's genuinely amazing to watch a handful of young game developers, developing without clear direction or oversight, channel their pop-culture interests into establishing an enduring gaming brand.

Documentary Portion

The educational segment of Mortal Kombat: Legacy Kollection documents the ascent of the fighting series and its creators' careers at the now-defunct Midway. It then goes on to show how those same creators reckoned with how to consistently surpass their achievements, encountering significant stress to duplicate their achievements. It serves as a compelling period piece made from video recordings and traditional photos and hand-drawn illustrations, which demonstrate the hands-on approach of the series' creation process and how word of mouth helped circulate its mysteries and undisclosed elements of the series in its golden era in coin-op establishments. Delivered in easily digestible portions, it's thoroughly enjoyable set of brief historical films that includes titles, illustrated stories, cinematic adaptations and including the humorous real-world tour. It also includes some never-implemented techniques and character sprites among its archived development assets.

Interactive Experience

Distributed throughout the quintet of documentary episodes' progression are opportunities to engage with the games themselves. During specific moments, users can directly access a Mortal Kombat title or a home system version to reexperience its mechanics and artistic style, recreated with impressive accuracy on modern hardware.

I dedicated most of my time engaging with the vintage coin-op games, particularly Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Several releases here remain enjoyable, particularly during local multiplayer matches. However, facing the aforementioned game's AI-controlled opponents is a demonstration of how basic and unbalanced the coding existed in the series' initial installments. Computer-directed fighters clearly employ dishonest tactics or are conversely remarkably unintelligent. Lacking another person to compete with — online play is available in the majority of included games, but rather basic in functionality — you'll be missing out.

Visual Options

The twenty-three accessible Mortal Kombat titles in the compilation, a blend of coin-op, home system, and portable titles, are precisely simulated, though I have noticed a couple minor issues — mainly control latency and sporadic glitches, particularly in Mortal Kombat 4. And while the games are largely presented as-is, developer Digital Eclipse has incorporated various clever user experience improvements and graphical adjustment settings. For instance, users can elect to display fighter-specific techniques during gameplay and choose to enable unlimited duration to perform a Fatality. Also included are choices for revealing concealed combatants, eliminating the need to execute some esoteric trick to obtain them.

Visually, the games can be enjoyed with multiple filters and visual treatments. Mortal Kombat: Legacy Kollection provides highly authentic effects that reproduce the CRT monitors of arcades or home televisions, or the greenscale screen of a Nintendo handheld. A particularly nice touch is the option to have arcade-like bezels encircling the display, with the MK game of your choice accurately and softly reflecting against the artificial ebony plastic frames. It's very artistically charming.

Bonus Elements

Players will discover multiple appreciated elements beyond the historical footage and recreated vintage titles, including a music player that allows users to rediscover the music from multiple combat titles excluding the sounds of combatants violently defeating each other. Also present are character profiles that contain backgrounds and the various bits of lore displayed via arcade games' attract mode screens and final sequences.

Lost Media Recovery

Among the most significant features for dedicated series enthusiasts is the chance to experience a piece of "lost media" in the guise of Ultimate Mortal Kombat 3 Wavenet Edition. This version of the game, a somewhat revised iteration of Ultimate Mortal Kombat 3, was an early attempt by Midway at direct online competitive gaming in arcades. This network version of the game is almost exactly the same to UMK3, but included the option to challenge online opponents and included some minor bug fixes and balance. However, this network version failed to achieve popularity, in part

John Sullivan
John Sullivan

Emma Velthuis is a Dutch film critic with a passion for uncovering hidden gems and analyzing cinematic trends.